It's time once again for AMG's not-so-regularly scheduled drip marketing! There's a few days worth of card reveals from the upcoming Mandalorian content that went up on Twitter and Facebook for us to dig into; and a prospective release date - February 2022, so mid-Q1. We've got cards from all three confirmed new wave kits, so without further ado, let's get into it. I'm going to give each Twitter post and set of four cards their own post, just to make it easier to keep track of.
This set of four cards are all associated with the Razor Crest pack.
Peli Motto is a great boost to Scum larger base ships as far as survival is concerned, but it wouldn't be Scum without shenanigans. Being able to take the action to repair exposed crit cards even if you are stressed is a very strong ability for those big durable ships, and the ability to potentially double-tap and repair two Ship damage cards, including the ones that cannot normally be repaired? It could be worth the gamble.
A little bit more of a buff for Epic games using Scum ships as Allied forces, the ability to just let a ship acquire a lock for free just by coordinating them could have decent strength. I'm a little unsure if it allows you to spread locks on ships, though, since it says "object".
NOTHING BUT UPSIDE HERE. If Peli was looking like a solid repair option, Kuiil is incredible. As an action, you have the chance to just start regenerating hull, clear orange tokens and gain Focus tokens. This guy is gonna be pricy; but also a very strong crew option, letting Scum regenerate hull.
And here we have a shared crew option for the Empire as well, for those ships that cover multiple arcs. Double-shoots are always powerful, even if they aren't true double-taps, and a front -> rear or front -> turret tap combo is a nice little fit. In addition, I notice there is no primary stipulation, so you can fire missiles or torps and chain that into a turret shot against a different target.