Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits. Anti-spam check. Do not fill this in!== Executing a Maneuver == Executing a maneuver happens in two steps: # Maneuver ship # Check Difficulty Once both steps are complete, trigger any "after you execute a [ fully/partially ] maneuver" effects. === Maneuver Ship === To move the ship, the player follows these steps:<br /> 1. Take the template that matches the maneuver from the supply.<br /> 2. Set the template between the ship’s front guides so that it is flush against the base.<br /> 3. Pick up and place the ship at the opposite end of the template, sliding the rear guides of the ship into the template.<br /> 4. Return the template to the supply. After moving the ship, the player checks the difficulty (color) of the maneuver. === Maneuver Difficulty === There are three levels of difficulty for maneuvers: red, white, and blue. If the maneuver is red, the ship gains one stress token. If the maneuver is blue, the ship removes one [[Stress]] token and one [[Strain]] token. A ship is stressed while it has one or more stress tokens. A stressed ship cannot set or execute red maneuvers, and it cannot perform [[Actions]]. ==== Increasing Maneuver Difficulty ==== If an effect increases the difficulty of a maneuver, a blue maneuver goes to white, and a white maneuver goes to red. ==== Decreasing Maneuver Difficulty ==== If an effect decreases the difficulty of a maneuver, a red maneuver goes to white, and a white maneuver goes to blue. Summary: Please note that all contributions to the X-Wing Miniatures: Second Edition Wiki are considered to be released under the CC-BY-SA Cancel Editing help (opens in new window) Retrieved from "https://xwing-miniatures-second-edition.fandom.com/wiki/Maneuvers"