X-Wing Miniatures: Second Edition Wiki
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Pilot/Ship abilities[]

Pilot ability[]

After you fully execute a red maneuver or perform a red action, you may choose a friendly ship at rrange 0-3 and an enemy ship at range 0-1. The chosen friendly ship gains a lock on the enemy ship.

Ship Ability[]

Born For This: While another friendly ship at range 0-2 defends, if you are not strained, it may spend your focus and evade tokens, as if that ship has them. If it does, you gain 1 strain token.

Loadout[]

  • Selfless - While another friendly ship at range 0-1 defends, before the Neutralize Results step, if you are in the attack arc, you may suffer 1 Critical Hit damage to cancel 1 Critical Hit result.
  • Veteran Tail Gunner - After you perform a primary Front Arc attack, you may perform a bonus primary Rear Arc attack.
  • R4-P Astromech - Before you execute a basic maneuver, you may spend 1 Charge. If you do, while you execute that maneuver, reduce its difficulty.
    • ChargeCharges: 2

See also[]

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