Pilot/Ship abilities[]
Pilot ability[]
After you fully execute a red maneuver or perform a red action, you may choose a friendly ship at rrange 0-3 and an enemy ship at range 0-1. The chosen friendly ship gains a lock on the enemy ship.
Ship Ability[]
Born For This: While another friendly ship at range 0-2 defends, if you are not strained, it may spend your focus and evade tokens, as if that ship has them. If it does, you gain 1 strain token.
Loadout[]
- Selfless - While another friendly ship at range 0-1 defends, before the Neutralize Results step, if you are in the attack arc, you may suffer 1 damage to cancel 1 result.
- Veteran Tail Gunner - After you perform a primary attack, you may perform a bonus primary attack.
- R4-P Astromech - Before you execute a basic maneuver, you may spend 1 . If you do, while you execute that maneuver, reduce its difficulty.