|While you are damaged, treat your initiative as 6.|
|Autothrusters: After you perform an action, you may perform a red or red action.|
Card Text/Abilities Edit
While you are damaged, treat your initiative as 6.
Q: If "Rush" becomes damaged during the Engagement Phase before the initiative 2 step, causing its initiative to become "6", what happens?
A: "Rush" engages at the current initiative step, after all other ships at that step have engaged.
- Hotshots and Aces Reinforcements Pack (Pilot Cards Only)