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Card Text/Abilities[]
While you are damaged, treat your initiative as 6.
FAQ[]
Q: If "Rush" becomes damaged during the Engagement Phase before the initiative 2 step, causing its initiative to become "6", what happens?
A: "Rush" engages at the current initiative step, after all other ships at that step have engaged.
Availability[]
- Hotshots and Aces Reinforcements Pack (Pilot Cards Only)