Ship/Pilot Abilities[]
Pilot Ability[]
While you perform a primary attack, you may spend 1 to reroll 1 attack die.
While you perform a primary attack, you may recover 1 to roll 1 additional attack die.
Ship Ability[]
Born For This: While another friendly ship at range 0-2 defends, if you are not strained, it may spend your focus and evade tokens, as if that ship has them. If it does, you gain 1 strain token.
Loadout[]
- Wolfpack - While you perform an attack, you may spend a lock belonging to a friendly Plo Koon ship or ship with the Born For This ability that is on the defender to reroll any number of attack dice.
- Veteran Tail Gunner - After you perform a primary attack, you may perform a bonus primary attack.
- Q7 Astromech - While you barrel roll or boost, you can move through and overlap obstacles.