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{{Infobox Upgrade|name = Bomblet Generator|type = Device|charges = 2|image = Bomblet Generator.png|ability_text = '''Bomb''' |
{{Infobox Upgrade|name = Bomblet Generator|type = Device|charges = 2|image = Bomblet Generator.png|ability_text = '''Bomb''' |
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− | During the System Phase, you may spend 1 {{Charge}} to drop a Bomblet with the 1 {{Maneuver|straight}} template. At the start of the Activation Phase, you may spend 1 shield to recover 2 {{Charge}}.|type_suffix = (x2)|point_cost_by_name = {{FULLPAGENAME}}}} |
+ | During the System Phase, you may spend 1 {{Charge}} to drop a Bomblet with the 1 {{Maneuver|straight}} template. At the start of the Activation Phase, you may spend 1 shield to recover 2 {{Charge}}.|type_suffix = (x2)|point_cost_by_name = {{FULLPAGENAME}}|hyperspace = {{FULLPAGENAME}}}} |
== Card Text/Abilities == |
== Card Text/Abilities == |
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At the end of the Activation Phase, this device detonates. |
At the end of the Activation Phase, this device detonates. |
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− | When this device detonates, each ship at range 0-1 rolls 2 attack dice. Each ship suffers 1 {{Damage|hit}} damage for each {{Damage|hit}} / {{Damage|crit}} result. |
+ | When this device detonates, each ship and remote at range 0-1 rolls 2 attack dice. Each ship and remote suffers 1 {{Damage|hit}} damage for each {{Damage|hit}} / {{Damage|crit}} result. |
== Availability == |
== Availability == |
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+ | * [[Fully Loaded Devices Pack]] |
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* [[Galactic Empire Conversion Kit]] |
* [[Galactic Empire Conversion Kit]] |
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+ | * [[Hyena-class Droid Bomber Expansion Pack]] |
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* [[Rebel Alliance Conversion Kit]] |
* [[Rebel Alliance Conversion Kit]] |
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+ | * [[Resistance Conversion Kit]] |
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* [[Scum and Villainy Conversion Kit]] |
* [[Scum and Villainy Conversion Kit]] |
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[[Category:Upgrades]] |
[[Category:Upgrades]] |
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[[Category:Device Upgrades]] |
[[Category:Device Upgrades]] |
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[[Category:Cards that have Charges]] |
[[Category:Cards that have Charges]] |
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+ | [[Category:Payload Upgrades]] |
Revision as of 19:39, 31 January 2020
Card Text/Abilities
Bomb
During the System Phase, you may spend 1 to drop a Bomblet with the 1 template. At the start of the Activation Phase, you may spend 1 shield to recover 2 .
Detonation
At the end of the Activation Phase, this device detonates.
When this device detonates, each ship and remote at range 0-1 rolls 2 attack dice. Each ship and remote suffers 1 damage for each / result.