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Swz48 cards-c1-10p
C1-10P
Upgrade Type: Astromech
Cost: 7
Limited: 1
Card Text/Ability
Setup: Equip this side faceup.

After you execute a maneuver, you may spend 1 Icon charge to perform a red Icon action evade, even while stressed.

During the End Phase, if this card has 0 active Icon charge, flip it.

Charges: 2
Hyperspace Legal: No
Deckbuilding
Republic
Swz48 cards-c1-10p erratic
C1-10P (Erratic)
Upgrade Type: Astromech
Cost: n/a
Limited: 1
Card Text/Ability
After you execute a maneuver, you must choose a ship at range 0 - 1. It gains 1 jam token.
Hyperspace Legal: No

Note that during setup, this card can't be equipped with the C1-10P (Erratic) side face up. As such, only the C1-10P side points count for Squad Building.

Card Text/Abilities C1-10P Edit

Setup: Equip this side faceup.

After you execute a maneuver, you may spend 1 Icon charge to perform a red Icon action evade, even while stressed.

During the End Phase, if this card has 0 active Icon charge, flip it.

  • Icon chargeCharge: 2

Card Text/Abilities C1-10P (Erratic) Edit

After you execute a maneuver, you must choose a ship at range 0 - 1. It gains 1 jam token.

Notes Edit

The C1-10P (Erratic) crew cannot be equipped directly; instead it must be equipped as C1-10P, then flipped during play.

Deckbuilding Edit

  • Republic

Availability Edit

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