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Note that during setup, this card can't be equipped with the C1-10P (Erratic) side face up. As such, only the C1-10P side points count for Squad Building.

Card Text/Abilities C1-10P

Setup: Equip this side faceup.

After you execute a maneuver, you may spend 1 Charge to perform a red Action: Evade, even while stressed.

During the End Phase, if this card has 0 active Charge, flip it.

  • ChargeCharge: 2

Card Text/Abilities C1-10P (Erratic)

After you execute a maneuver, you must choose a ship at range 0 - 1. It gains 1 jam token.

Notes

The C1-10P (Erratic) crew cannot be equipped directly; instead it must be equipped as C1-10P, then flipped during play.

Deckbuilding

  • Republic

Availability

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