X-Wing Miniatures: Second Edition Wiki
Advertisement

Ship/Pilot Abilities[]

Pilot Ability[]

At the start of the Engagement Phase, you may acquire a lock on an object at range 1-3 that has a friendly lock.

Ship Ability[]

Networked Calculations: While you defend or perform an attack, you may spend 1 calculate token from a friendly ship at range 0-1 to change 1 Action: Focus result to an Action: Evade or a Hit result.

Loadout[]

  • Marksmanship - While performing an attack, if the defender is in your Bullseye Arc, you may change one Hit result to a Critical Hit result.
  • Afterburners - After you fully execute a speed 3-5 maneuver you may spend 1 Charge to perform a Action: Boost action, even while stressed.
  • ChargeCharges: 2
  • Contingency Protocol - After this ship is destroyed, another friendly ship at range 0-3 with Contingency Protocol may perform an action, even while stressed.

See also[]

Advertisement