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(Entered basic info about damage here, and moved damage cards to the Damage Cards page.)
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== Damage Deck ==
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Damage can be dealt by a number of effects, including attacks, card abilities, and obstacles.
There are a total of 33 critical hit cards in the Damage Deck. Each card is numbered and its distribution in the deck is as follows:
 
# Panicked Pilot (x2)
 
# Blinded Pilot (x2)
 
# Wounded Pilot (x2)
 
# Stunned Pilot (x2)
 
# Console Fire (x2)
 
# Damaged Engine (x2)
 
# Weapons Failure (x2)
 
# Hull Breach (x2)
 
# Structural Damage (x2)
 
# Damaged Sensor Array (x2)
 
# Loose Stabilizer (x2)
 
# Disabled Power Regulator (x2)
 
# Fuel Leak (x4)
 
# Direct Hit (x5)
 
   
=== Card Details ===
+
When you suffer damage, it affects shields first. Each shield token cancels one '''Hit Damage''' or '''Crit Damage'''. If you have no shields, you instead receive damage cards: a Hit Damage deals a facedown damage card, while a Crit Damage deals a faceup damage card, and you must follow the damage card's text.
{| class="article-table"
 
! style="text-align:center;"|Panicked Pilot
 
! style="text-align:center;"|Blinded Pilot
 
! style="text-align:center;"|Wounded Pilot
 
! style="text-align:center;"|Stunned Pilot
 
|-
 
|[[File:Panicked_Pilot.png|thumb|150px]]
 
|[[File:Blinded_Pilot.png|thumb|150px]]
 
|[[File:Wounded_Pilot.png|thumb|150px]]
 
|[[File:Stunned_Pilot.png|thumb|150px]]
 
|-
 
| style="text-align:center;"|'''''Pilot'''''
 
| style="text-align:center;"|'''''Pilot'''''
 
| style="text-align:center;"|'''''Pilot'''''
 
| style="text-align:center;"|'''''Pilot'''''
 
|-
 
|Gain 2 stress tokens. Then repair this card
 
|While you perform an attack, you can modify your dice only by spending '''''force''''' for their default effect.
 
'''Action:''' Repair this card.
 
|After you perform an action, roll 1 attack die. On a '''''hit''''' or '''''critical hit''''' result, gain 1 stress token.
 
'''Action:''' Repair this card.
 
|After you execute a maneuver, if you moved through or overlapped an obstacle, suffer 1 '''''hit''''' damage.
 
|-
 
! style="text-align:center;"|Console Fire
 
! style="text-align:center;"|Damaged Engine
 
! style="text-align:center;"|Weapons Failure
 
! style="text-align:center;"|Hull Breach
 
|-
 
| style="text-align:center;"|[[File:Console_Fire.png|thumb|150px]]
 
| style="text-align:center;"|[[File:Damaged_Engine.png|thumb|150px]]
 
| style="text-align:center;"|[[File:Weapons_Failure.png|thumb|150px]]
 
| style="text-align:center;"|[[File:Hull_Breach.png|thumb|150px]]
 
|-
 
| style="text-align:center;"|'''''Ship'''''
 
| style="text-align:center;"|'''''Ship'''''
 
| style="text-align:center;"|'''''Ship'''''
 
| style="text-align:center;"|'''''Ship'''''
 
|-
 
|Before you engage, roll 1 attack die. On a '''''hit''''' result, suffer 1 '''''hit''''' damage.
 
   
'''Action:''' Repair this card.
+
Being dealt a damage card by an effect is not the same as suffering damage. If an effect gives you a facedown or faceup damage card, shields do not block this effect.
|Increase the difficulty of your turn maneuvers ('''''hard left''''' and '''''hard right''''')
 
|While you perform an attack, roll 1 fewer attack die.
 
   
'''Action:''' Repair this card.
+
Repairing a damage card flips it facedown. Exposing a damage card flips it faceup. This is not the same as suffering damage, but its effect could deal additional damage.
|Before you would suffer 1 or more '''''hit''''' damage, suffer that much '''''critical hit''''' damage instead.
 
   
'''Action:''' Repair this card.
+
For a list of all damage cards and their effects, see [[Damage Cards]].
|-
 
! style="text-align:center;"|Structural Damage
 
! style="text-align:center;"|Damaged Sensor Array
 
! style="text-align:center;"|Loose Stabilizer
 
! style="text-align:center;"|Disabled Power Regulator
 
|-
 
|[[File:Structural_Damage.png|thumb|150px]]
 
|[[File:Damaged_Sensor.png|thumb|150px]]
 
|[[File:Loose_Stabilizer.png|thumb|150px]]
 
|[[File:Disabled_Power_Regulator.png|thumb|150px]]
 
|-
 
| style="text-align:center;"|'''''Ship'''''
 
| style="text-align:center;"|'''''Ship'''''
 
| style="text-align:center;"|'''''Ship'''''
 
| style="text-align:center;"|'''''Ship'''''
 
|-
 
|While you defend, roll 1 fewer defense die.
 
|You cannot perform any actions except the '''''focus''''' action and actions from damage cards.
 
 
'''Action:''' Repair this card.
 
|After you execute a non-straight maneuver ('''''straight''''') suffer 1 '''''hit''''' damage and repair this card.
 
 
'''''Action:''''' Repair this card.
 
|Before you engage, gain 1 ion token.
 
 
After you execute an ion maneuver, repair this card.
 
|-
 
! style="text-align:center;"|Fuel Leak
 
! style="text-align:center;"|Direct Hit!
 
!
 
!
 
|-
 
|[[File:Fuel_Leak.png|thumb|150px]]
 
|[[File:Direct_Hit.png|thumb|150px]]
 
|
 
|
 
|-
 
| style="text-align:center;"|'''''Ship'''''
 
| style="text-align:center;"|'''''Ship'''''
 
|
 
|
 
|-
 
|After you suffer 1 '''''critical hit''''' damage, suffer 1 '''''hit''''' damage and repair this card.
 
 
'''Action:''' Repair this card.
 
|Suffer 1 '''''hit''''' damage. Then repair this card.
 
|
 
|
 
|}
 
 
== Crit Template ==
 
If you want to display a crit on a page or comment, use the crit template. Simply type <nowiki>{{crit|crit name}}</nowiki> (replacing crit name with a valid crit's name). Examples:
 
{| class="article-table"
 
!
 
!
 
|-
 
|{{crit|Blinded Pilot}}
 
|<nowiki>{{crit|Blinded Pilot}}</nowiki>
 
|-
 
|{{crit|Console Fire}}
 
|<nowiki>{{crit|Console Fire}}</nowiki>
 
|-
 
|{{crit|Damaged Engine}}
 
|<nowiki>{{crit|Damaged Engine}}</nowiki>
 
|-
 
|{{crit|Damaged Sensor Array}}
 
|<nowiki>{{crit|Damaged Sensor Array}}</nowiki>
 
|-
 
|{{crit|Direct Hit}}
 
|<nowiki>{{crit|Direct Hit}}</nowiki>
 
|-
 
|{{crit|Disabled Power Regulator}}
 
|<nowiki>{{crit|Disabled Power Regulator}}</nowiki>
 
|-
 
|{{crit|Fuel Leak}}
 
|<nowiki>{{crit|Fuel Leak}}</nowiki>
 
|-
 
|{{crit|Hull Breach}}
 
|<nowiki>{{crit|Hull Breach}}</nowiki>
 
|-
 
|{{crit|Loose Stabilizer}}
 
|<nowiki>{{crit|Loose Stabilizer}}</nowiki>
 
|-
 
|{{crit|Panicked Pilot}}
 
|<nowiki>{{crit|Panicked Pilot}}</nowiki>
 
|-
 
|{{crit|Structural Damage}}
 
|<nowiki>{{crit|Structural Damage}}</nowiki>
 
|-
 
|{{crit|Stunned Pilot}}
 
|<nowiki>{{crit|Stunned Pilot}}</nowiki>
 
|-
 
|{{crit|Weapons Failure}}
 
|<nowiki>{{crit|Weapons Failure}}</nowiki>
 
|-
 
|{{crit|Wounded Pilot}}
 
|<nowiki>{{crit|Wounded Pilot}}</nowiki>
 
|}
 
 
These crits can be used in-line in a sentence, for example:
 
 
''I had him for sure next round, but then BAM he lands a {{crit|Blinded Pilot}} and a {{crit|Weapons Failure}}. It all spiraled downhill from there.''
 
 
If you want to display the full text of a crit instead of the hoverable text above, use the crit text template: <nowiki>{{Crit Text|crit name}}</nowiki>. For example, <nowiki>{{Crit Text|blinded pilot}}</nowiki> produces this:
 
 
<div>{{Crit Text|blinded pilot}}</div>
 
 
[[Category:Content]]
 

Revision as of 07:27, June 16, 2018

Damage can be dealt by a number of effects, including attacks, card abilities, and obstacles.

When you suffer damage, it affects shields first. Each shield token cancels one Hit Damage or Crit Damage. If you have no shields, you instead receive damage cards: a Hit Damage deals a facedown damage card, while a Crit Damage deals a faceup damage card, and you must follow the damage card's text.

Being dealt a damage card by an effect is not the same as suffering damage. If an effect gives you a facedown or faceup damage card, shields do not block this effect.

Repairing a damage card flips it facedown. Exposing a damage card flips it faceup. This is not the same as suffering damage, but its effect could deal additional damage.

For a list of all damage cards and their effects, see Damage Cards.

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