Card Text/Abilities[edit | edit source]

Attack (Action: Lock): Spend 1 Charge. After this attack hits, you may spend 1 Charge. If you do, each ship at range 0-1 of the defender with agility equal to or less than the defender's rolls 1 attack die and suffers 1 Hit / Critical Hit damage for each matching result.

  • ChargeCharges: 3

Availability[edit | edit source]

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