Card Text/Abilities[edit | edit source]

Bomb

During the System Phase, you may spend 1 Charge to drop an Electro-Proton Bomb with the 1 Maneuver: Straight (white) template. Then place 1 Fuse marker on that device.

This card's Charge cannot be recovered.

  • ChargeCharges: 1

Detonation[edit | edit source]

At the end of the Activation Phase, this device detonates.

When this device detonates, each ship and remote at range 0-2 rolls 4 attack dice. Each ship loses 1 shield for each blank result, gains 1 ion token for each Action: Focus / Hit result and gains 1 disarm token for each Critical Hit result. Each remote loses 1 shield for each blank result and suffers 1 damage for each Action: Focus / Hit result.

Deckbuilding[edit | edit source]

  • Action: Reload

Availability[edit | edit source]

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