A ship is Ionized while it has a number of ion tokens relative to its size: one or more for a small ship, two or more for a medium ship, and three or more for a large ship. Ion tokens are red tokens.
A ship that is ionized cannot acquire or maintain locks. When a ship becomes ionized, it breaks all locks it is maintaining
During the Activation Phase, an ionized ship activates as follows:
- The ionized ship reveals its Dial as normal.
- During the Execute Maneuver step, the ionized ship executes an Ion Maneuver with the same direction shown on its dial. An ion maneuver is a blue speed 1 bank or straight (
,
,
) maneuver.
- During the Perform Action step, the ship can perform only the
action. - At the end of a ship’s activation, if it executed an ion maneuver, it removes all of its ion tokens.
Additionally: