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Maneuvers

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When a ship executes a maneuver, the player uses a template to change the ship’s position. Each maneuver has three components: speed (a number 0–5), difficulty (red, white, or blue), and
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When a ship executes a maneuver, the player uses a template to change the ship’s position. Then, the ship may be affected by the maneuver’s difficulty.
bearing (an arrow or other symbol). Each bearing is also further defined with
 
a direction, including straight, left, or right.
 
   
 
== Executing a Maneuver ==
 
== Executing a Maneuver ==
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==== Decreasing Maneuver Difficulty ====
 
==== Decreasing Maneuver Difficulty ====
 
If an effect decreases the difficulty of a maneuver, a red maneuver goes to white, and a white maneuver goes to blue.
 
If an effect decreases the difficulty of a maneuver, a red maneuver goes to white, and a white maneuver goes to blue.
 
== Maneuver Bearing ==
 
 
All maneuvers are categorized as either basic or advanced. Additionally, all
 
maneuvers that begin by using the front guides are forward maneuvers.
 
 
=== Basic Maneuvers ===
 
The following bearings are for basic maneuvers. These maneuvers follow the standard rules for executing a maneuver.
 
* Straight: The {{Maneuver|straight}} (straight) bearing advances a ship straight forward.
 
* Bank: The {{Maneuver|bank|left}} (left bank) and {{Maneuver|bank|right}} (right bank) bearings advance a ship at a shallow curve to one side, changing its facing by 45º.
 
* Turn: The {{Maneuver|turn|left}} (left turn) and {{Maneuver|turn|right}} (right turn) bearings advance a ship at a tight curve to one side, changing its facing by 90º.
 
 
=== Advanced Maneuvers ===
 
The following bearings are for advanced maneuvers. These have exceptions to the standard rules for executing a maneuver.
 
* Koiogran Turn: The {{Maneuver|k-turn}} (Koiogran turn) bearing advances a ship straight forward, changing its facing by 180º. This uses the same template as the {{Maneuver|straight}} maneuver.
 
:* If the ship fully executes the maneuver, the player slides the ship’s front guides into the end of the template instead of the rear guides.
 
* Segnor’s Loop: The {{Maneuver|segnor|left}} (left Segnor’s Loop) and {{Maneuver|segnor|left}} (right Segnor’s Loop) bearings advance a ship at a shallow curve to one side, then reverses its facing. This uses the same template as the {{Maneuver|bank|left}} and {{Maneuver|bank|right}} maneuvers.
 
:* If the ship fully executes the maneuver, the player slides the ship’s front guides into the end of the template instead of the rear guides.
 
* Tallon Roll: The {{Maneuver|tallon |left}} (left Tallon Roll) and {{Maneuver|tallon |right}} (right Tallon Roll) bearings advance a ship at a tight curve to one side, sharply changing its facing by 180º. This uses the same template as the {{Maneuver|turn|left}} and {{Maneuver|turn|right}} maneuvers.
 
:* If the ship fully executes the maneuver, before the player places the ship at the opposite end of the template, the ship is rotated 90º to the left for a {{Maneuver|tallon |left}}, or 90º to the right for a {{Maneuver|tallon |right}}. Then the player places the ship with the hashmark on the side of the base aligned to the left, middle, or right of the end of the template, (similar to a barrel roll).
 
 
If a ship overlaps another ship while executing a Koiogran turn, Segnor’s Loop, or Tallon Roll, the ship partially executes the maneuver by using the rear guides as though it was executing the basic maneuver that uses the same template.
 
 
* Stationary: The {{Maneuver|stop}} (stationary) bearing does not move the ship from its current position. This bearing does not have a corresponding template. A ship that executes this maneuver counts as executing a maneuver, does not overlap any ships, does trigger the effects of overlapping any obstacles at range 0, and continues to be at range 0 of any objects it was touching before executing this maneuver.
 
:* Stationary maneuvers are not forward maneuvers.
 
:* A ship that executes a stationary maneuver always fully executes the maneuver.
 
 
At the start of any type of Reverse maneuver, instead of sliding the template between the front guides of the ship’s base, slide it between the rear guides. Additionally, when the ship is moved, the player slides the ship’s front guides into the end of the template instead of the rear guides.
 
* Reverse Straight: The {{Maneuver|reverse straight}} (reverse straight) bearing moves the ship straight backward. This bearing uses the same template as the {{Maneuver|straight}} maneuver.
 
:* Reverse straight maneuvers are reverse maneuvers, not forward maneuvers.
 
* Reverse Bank: The {{Maneuver|reverse bank|left}} ( left reverse bank) and {{Maneuver|reverse bank|right}} (right reverse bank) bearing moves the ship at a shallow curve to one side, changing its facing by 45º. This bearing uses the same template as the{{Maneuver|bank|left}} and {{Maneuver|bank|right}} maneuvers.
 
:* Reverse bank maneuvers are reverse maneuvers, not forward maneuvers.
 
   
 
== Fully Executing a Maneuver ==
 
== Fully Executing a Maneuver ==
A ship Fully Executes a maneuver only when nothing prevents the ship from being placed at the end of the template. Even when a ship moves through another ship, which means the template is placed on top of that ship, the moving ship still fully executes the maneuver.
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A ship Fully Executes a maneuver only when nothing prevents the ship from being placed at the end of the template. Even when a ship moves through another ship, which means the template is placed on top of that ship, the moving ship still fully executes the
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maneuver.
   
 
== Partially Executing a Maneuver ==
 
== Partially Executing a Maneuver ==
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* [http://xhud.sirjorj.com/xwing.cgi/dialcomp 1E vs 2E Dial Comparison] Interested in seeing how the dials changed in second edition? Then this is the page for you!
 
* [http://xhud.sirjorj.com/xwing.cgi/dialcomp 1E vs 2E Dial Comparison] Interested in seeing how the dials changed in second edition? Then this is the page for you!
 
[[Category:Content]]
 
[[Category:Content]]
[[Category:Rules]]
 
[[Category:Glossary]]
 
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