X-Wing Miniatures: Second Edition Wiki
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{{Infobox Upgrade|name = Proximity Mines|type = Device|image = swz16_proximity-mines.png|ability_text = '''Mine'''<br /><br />During the System Phase, you may spend 1 '''''charge''''' to drop a Proximity Mine using the '''''1 straight''''' template.<br /><br />This card's '''''charge''''' cannot be recovered.|charges = 2|point_cost_by_name = {{FULLPAGENAME}}}}
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{{Infobox Upgrade|name = Proximity Mines|type = Device|image = swz16_proximity-mines.png|ability_text = '''Mine'''<br /><br />During the System Phase, you may spend 1 {{Charge}} to drop a Proximity Mine using the '''''1 straight''''' template.<br /><br />This card's {{Charge}} cannot be recovered.|charges = 2|point_cost_by_name = {{FULLPAGENAME}}|hyperspace = {{FULLPAGENAME}}}}
   
 
== Card Text/Abilities ==
 
== Card Text/Abilities ==
'''Mine'''<br /><br />During the System Phase, you may spend 1 '''''charge''''' to drop a Proximity Mine using the '''''1 straight''''' template.<br /><br />This card's '''''charge''''' cannot be recovered.
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During the System Phase, you may spend 1 {{Charge}} to drop a Proximity Mine using the '''''1 straight''''' template.<br /><br />This card's {{Charge}} cannot be recovered.
   
Charges: 2
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* {{Charge|Charges: 2}}
   
 
== Detonation ==
 
== Detonation ==
 
After a ship overlaps or moves through this device, it detonates.
 
After a ship overlaps or moves through this device, it detonates.
   
When this device detonates, that ship rolls 2 attack dice. That ship then suffers 1 '''''hit''''' / '''''critical hit''''' damage for each matching result.
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When this device detonates, that ship rolls 2 attack dice. That ship then suffers 1 {{Damage|hit}} damage plus 1 {{Damage|hit}} / {{Damage|crit}} damage for each matching result.
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== Errata / FAQ ==
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''Changed from "When this device detonates, that ship rolls 2 attack dice. That ship then suffers 1 {{Damage|hit}} / {{Damage|crit}} damage for each matching result."''
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* Rules Reference 1.0.0 (released August 2, 2018)
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'''Q''': When a ship moves through a Proximity Mine {{Upgrade Slot|device}} (and overlaps) does the timing window for Sabine Wren {{Upgrade Slot|crew}} occur before or after the ship has an opportunity to perform an action?
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'''A''': Trick question! Sabine only affects devices classified as bombs, not mines and other devices, such as a Proximity Mine.
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* Rules Reference 1.0.3 (released April 10, 2019)
   
 
== Availability ==
 
== Availability ==
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* [[C-ROC Cruiser Expansion Pack]]
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* [[Fully Loaded Devices Pack]]
 
* [[Galactic Empire Conversion Kit]]
 
* [[Galactic Empire Conversion Kit]]
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* [[Huge Ship Conversion Kit]]
 
* [[Rebel Alliance Conversion Kit]]
 
* [[Rebel Alliance Conversion Kit]]
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* [[Resistance Conversion Kit]]
 
* [[Scum and Villainy Conversion Kit]]
 
* [[Scum and Villainy Conversion Kit]]
 
* [[Slave I Expansion Pack]]
 
* [[Slave I Expansion Pack]]
  +
* [[VT-49 Decimator Expansion Pack]]
 
[[Category:Upgrades]]
 
[[Category:Upgrades]]
 
[[Category:Device Upgrades]]
 
[[Category:Device Upgrades]]
 
[[Category:Cards that have Charges]]
 
[[Category:Cards that have Charges]]
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[[Category:Cards with Errata]]
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[[Category:Payload Upgrades]]

Revision as of 19:38, 31 January 2020

Card Text/Abilities

During the System Phase, you may spend 1 Charge to drop a Proximity Mine using the 1 straight template.

This card's Charge cannot be recovered.

  • ChargeCharges: 2

Detonation

After a ship overlaps or moves through this device, it detonates.

When this device detonates, that ship rolls 2 attack dice. That ship then suffers 1 Hit damage plus 1 Hit / Critical Hit damage for each matching result.

Errata / FAQ

Changed from "When this device detonates, that ship rolls 2 attack dice. That ship then suffers 1 Hit / Critical Hit damage for each matching result."

  • Rules Reference 1.0.0 (released August 2, 2018)

Q: When a ship moves through a Proximity Mine Payload Upgrade Slot (and overlaps) does the timing window for Sabine Wren Crew Upgrade Slot occur before or after the ship has an opportunity to perform an action?

A: Trick question! Sabine only affects devices classified as bombs, not mines and other devices, such as a Proximity Mine.

  • Rules Reference 1.0.3 (released April 10, 2019)

Availability