Pilot/Ship Abilities[]
Pilot Ability[]
While you perform a primary attack, if there is another friendly ship in the defender's firing arc, the defender rolls 1 fewer defense dice.
Ship Ability[]
- Hope: After another friendly ship at range 0-3 is destroyed, you may perform a or action.
Loadout[]
- Attack Speed: After you fully execute a speed 3 or 4 maneuver, you may boost using the 1 template.
- Marksmanship: While performing an attack, if the defender is in your , you may change one result to a result.
- Proton Torpedoes: Attack (): Spend 1 . Change 1 result to a result.
- Attack: 4 (Range 2−3, no range bonus)
- Charges: 2
- R2-A3: After you reveal your dial, you may spend 1 and gain 1 disarm token to recover 1 shield.
- Charges: 2
Availability[]
See Also[]