X-Wing Miniatures: Second Edition Wiki
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Pilot/Ship Abilities[]

Pilot Ability[]

While you perform a primary attack, if there is another friendly ship in the defender's firing arc, the defender rolls 1 fewer defense dice.

Ship Ability[]

  • Hope: After another friendly ship at range 0-3 is destroyed, you may perform a Action: Focus or Action: Boost action.

Loadout[]

  • Attack Speed: After you fully execute a speed 3Maneuver: Straight (white) or 4Maneuver: Straight (white) maneuver, you may boost using the 1Maneuver: Straight (white) template.
  • Marksmanship: While performing an attack, if the defender is in your Bullseye Arc, you may change one Hit result to a Critical Hit result.
  • Proton Torpedoes: Attack (Action: Lock): Spend 1 Charge. Change 1 Hit result to a Critical Hit result.
  • Attack:Front Arc 4 (Range 2−3, no range bonus)
  • ChargeCharges: 2
  • R2-A3: After you reveal your dial, you may spend 1 Charge and gain 1 disarm token to recover 1 shield.
  • ChargeCharges: 2

Availability[]

See Also[]

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